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Kim Kardashian: Hollywood CSP

  Language 1) What is the objective when playing the Kim Kardashian: Hollywood game? to get famous and meet kim kardashian starting as an unknown character and working your way up to become an A-list celebrity 2) What is an A-list celebrity? Why is it important in Kim Kardashian: Hollywood?  someone who is at the very top of their career and  that your character has achieved the highest level of fame and success. 3)  What is the narrative or storyline of Kim Kardashian: Hollywood? Where is it set?  your character starts as an unknown and works towards becoming a famous celebrity and that you become famous and hang out with kim 4) What characters can you play as? What characters appear in the game? You play as a customizable character who starts as a newcomer in Hollywood a boy or a girl 5) What activities does your character get up to in the game?  Meet and build relationships with other celebrities and influencers. Representations 1) What representations o...

Videogames: Lara Croft Go

  Language 1) When did Lara Croft first appear in a videogame? October 25, 1996 2) What classic films influenced the creation of Lara Croft and the Tomb Raider games? Lara Croft was inspired by some movies like Indiana jones where it was a  treasure hunting  game  3) How has Lara Croft and Tomb Raider moved beyond just being a videogame? Lara croft ,She’s not just a character in a game anymore; she’s starred in several movies and everyone enjoyed the series so much that then they made a game about it and got inspired by the game hitman go   4)  What devices can you play Lara Croft Go on? we can play on phones and tablets  5) What type of game is Lara Croft Go? Lara croft go is a turn-based puzzle adventure game that u can kill enemies   6) How does Lara Croft Go use narrative (storyline) to make the game enjoyable for the audience?  As you explore ancient ruins, you piece together her adventure and we can uncover what she is looking...

Newspapers final index

  1)   December mock exam - learner response 2)  Newspapers: Introduction 3)  Newspapers: Daily Mirror - Language and Representations 4)  Newspapers: Daily Mirror - Audience and Industry 5)  Newspapers: The Times - Introduction 6)  Newspapers: The Times - Language and Representations 7)  Newspapers: The Times - Audience and Industries

Videogames: Introduction

  1) What were the first videogames like? These early games were characterized by basic graphics (often monochrome), limited sound effects, and straightforward mechanics. They were primarily designed for entertainment in arcades or home consoles  2) How have videogames changed over time? During this period, arcade gaming flourished with titles and  With advancements in technology, video games transitioned from 2D to 3D graphics. Consoles like Sony’s PlayStation  3) What do the most successful games have in common? Answer this in as much detail as you can. Think about audience pleasures - what do people like about playing videogames? Many successful games incorporate social elements whether through cooperative gameplay or competitive online modes allowing players to connect with friends or engage with global communities. 4) What criticisms have been made towards videogames? One major concern is the potential link between violent video games and aggressive behavior amo...

The Times case study - Audience and Industries

 1) What are the main audience demographics for The Times newspaper? Add as much detail as you can. The readership of The Times skews older, with a significant portion of its audience being over the age of 55. This demographic trend indicates that more than half of the readers fall into this age category. 2) What aspects of the front page of the Times CSP edition suggest that their readers are likely to be more educated and interested in hard news rather than entertainment? One of the most immediate indicators of the type of content presented is the tone of the headlines. The Times typically employs a serious and formal tone in its headlines. first for football 3) Times readers are mostly over 55 years old. Why is this and how is this reflected or challenged by the design and news stories in the CSP pages we have studied?   The demographic profile of readers of The New York Times, particularly the observation that a significant portion is over 55 years old, can be attribu...

statement of intent

  Statement of intent-Vita Coco print   Introduction:   ·          My plan is going to be making a print advert based on coconut water that will encourage kids to drink it. The brand that I am going to use is Vita Coco. The reason why is because it is the most popular drink that is recommended to refresh your body and mind and the tastiest. My slogan would be “Refreshment From Nature’s Heart”, This refers it to being healthy and clean drink instead of those fuel unhealthy packed energy drinks   Media Language:   ·          My plan will be guaranteed to meet the brief because this advert is especially aimed at young teenagers and adults that are looking to get fit and have a nice drink possibly in the hot blazing sun, refreshing your whole body. This will make them think that this drink will reach their future aspirations and dreams for example getting fit or losing fa...

The Times - Language and Representations

  Language 1) What is the main story on the front cover of the Times CSP edition and why does it appeal to Times readers? Reporting on the Gary Lineker story is more balanced and doesn't criticise the BBC or Conservative government in the same way the Daily Mirror does.                                                                          Gary Lineker has been a significant figure in British sports broadcasting, known for his work as a presenter on BBC’s “Match of the Day.”  2) How is the presentation of this story different to how the Daily Mirror presents it?  times are against BBC and mirror is for BBC and against Lineker     The Times : Likely adopts a formal, analytical tone to critique the BBC. Its language may emphasize institutional failures or inefficiencies withi...